
The Unofficial Star Wars the Old Republic Strategy Guide
Four phases to the fight, all on different islands and he gains new abilities on each. On
the first, he will jump into the air and damage any melee that stay in range. He will
eventually do a Smashing Leap which will make the ground shake and the island will start to
sink. Follow the falling rocks to the next island. On this island he can now knockback
everyone but the tank into the lava, so be quick to move out and to the next island. He'll
have the same abilities on this island and after Smashing Leap you will move to the 4
th
and
final island. Now when he leaps he'll summon 8 adds that must be killed. Thankfully they
are close together so some concentrated AE will take them out.
Ancient Pylons
This is a puzzle fight where the group will need to split into two teams, one on each pylon
and using the console attached to them. The consoles have a cooldown and you'll need to
defeat waves of enemies, including elites, in order to succeed. Stay near the tank and you
should survive but the waves are continuous and the damage high. Stuns are very useful
here. The goal is to make all the wheels match. Some say the pattern is left – right – right –
left but others have had to try other combinations.
Soa
This boss was bugged in beta.
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