Bounty Hunter THE COMMANDO Bedienungsanleitung Seite 31

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The Unofficial Star Wars the Old Republic Strategy Guide
Every advanced class can focus on
dealing damage through skill trees.
Damage builds are the most
effective at leveling, and the ones
suggested in this guide.
If you want to use a different skill
tree, you can reset your skill points
in your capital city, for a fee
Use knockdowns and stuns.
Anytime the enemy is on the
ground, they aren't hitting you.
When considering particular tactics, it's
important to remember that nearly all
combat will be against groups of enemies.
Enemies come in 4 main flavors. Weak,
which can do down in 1-2 hits, regular
which will take 4-5 hits each, strong (grey
star) which are immune to some effects and
use a wide assortment of abilities and
finally, elite (gold star) who have a lot of hit
points, use many abilities and will pose a
large challenge to all players. Think of
elites as mini-bosses, in that you will need
to use every tool you have to beat them.
Most groups will be composed of 3-4
regular enemies, though from time to time
you'll find a tough enemy within their ranks.
If you have a tanking companion, it's a
good idea to send them on the strongest
enemy, the tough one if it's present, and
personally deal with the regular enemies.
Some classes will be weak in the AE
abilities department until the 20s, so take
one enemy down at a time. If your class
has a stun, such as Whirlwind for
Inquisitors, use that to start the fight on the
tough enemy instead. Granted they do
more damage and have more hitpoints but
it's a recipe for disaster letting 4 people
attack you at once rather than taking out
the weaker ones first.
Once you do target the tough enemies,
keep an eye on their ability bar and you'll
often find that they are trying to channel a
large attack. Use an interrupt at that point
to stop them. You can also use a
knockdown attack or a stun. Usually you'll
only need to do this once per tough enemy.
If you encounter an elite enemy, things
are a bit similar to a tough one, the main
difference is their damage and hit points. If
they come with friends, take them out first.
Once it's just you and the elite, get ready to
use an interrupt rotation. Many classes
have multiple interrupt-type attacks. These
are either straight interrupts, knockdown
abilities or a stun. A Trooper for example
has Cryo Grenade to stun, and if they go
the Vanguard route, they also get Riot
Strike to interrupt and Neural Surge as a
second stun ability.
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