Bounty Hunter THE COMMANDO Bedienungsanleitung Seite 17

  • Herunterladen
  • Zu meinen Handbüchern hinzufügen
  • Drucken
  • Seite
    / 124
  • Inhaltsverzeichnis
  • LESEZEICHEN
  • Bewertet. / 5. Basierend auf Kundenbewertungen
Seitenansicht 16
The Unofficial Star Wars the Old Republic Strategy Guide
COMPANIONS
imilar to mercenaries in other
games, companions are
computer players that assist
you in your travels. You'll acquire your first
companion between level 6 and 8, and
always through class quests. Your
companions are limited to your class
though by the time you reach level 50 you'll
have a companion that can fill in pretty
much any role. When you get your ship, it
will automatically come with a droid
companion.
S
Companions have a few unique roles in
the game. First, you can send them off to
sell all your garbage items in your bags.
They'll leave for a minute and come back
with money. Since your bags will often be
full of stuff that is basically just money, this
is a great timesaver from having to find a
nearby vendor. Open your companion
screen (default N key) and you'll notice a
special button underneath the icon of your
active companion. Press it and your
companion will leave for a minute then
return with your credits.
Second, as mentioned earlier, they are
the source of your crafting success. They
are the only ones who can complete
missions and craft, so if you want to make
anything, you need a companion.
Third, they provide additional quests
through affection. While having a
companion equipped and completing
quests and dialogue, you'll notice that your
companion either likes or dislikes what you
say. Get enough affection from them and
additional quests and content opens up.
Lastly, they act as an extra set of arms
in combat. You will find a tank, a ranged
damage dealer, a healer and a few that
combine a few of those options. For solo
play, it's usually best to have the best tank
around to take the damage while you dish it
out. If you're focusing on leveling as a tank
though, it might serve you better to take a
healer. Companions simply do not have
your skill set available to them, so the
simpler the job, the better. In group play,
it's actually best to have them as a healer.
They'll be continually healing everyone and
there's nothing wrong with that. Important
to note that group size is limited to 4
players, including companions, so once you
hit 3 real players in a group, someone's
companion is going to be disabled.
17
Seitenansicht 16
1 2 ... 12 13 14 15 16 17 18 19 20 21 22 ... 123 124

Kommentare zu diesen Handbüchern

Keine Kommentare